Add specific AEC effect descriptor

Use a specific AEC effect implementor UUID to distinguish
flo from other implementations based on QCOM Fluence.

Bug: 9126576.
Change-Id: If3f2d0d9a84112929b2d06df3a7f28c3575895d7
This commit is contained in:
Eric Laurent 2013-05-30 18:24:47 -07:00
parent b0d775ce91
commit b0ca5bd9ad
4 changed files with 238 additions and 0 deletions

149
audio_effects.conf Normal file
View File

@ -0,0 +1,149 @@
# List of effect libraries to load. Each library element must contain a "path" element
# giving the full path of the library .so file.
# libraries {
# <lib name> {
# path <lib path>
# }
# }
libraries {
bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
visualizer {
path /system/lib/soundfx/libvisualizer.so
}
downmix {
path /system/lib/soundfx/libdownmix.so
}
qcom_pre_processing {
path /system/lib/soundfx/libqcomvoiceprocessing.so
}
}
# Default pre-processing library. Add to audio_effect.conf "libraries" section if
# audio HAL implements support for default software audio pre-processing effects
#
# pre_processing {
# path /system/lib/soundfx/libaudiopreprocessing.so
# }
# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
# The value of the "library" element must correspond to the name of one library element in the
# "libraries" element.
# The name of the effect element is indicative, only the value of the "uuid" element
# designates the effect.
# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
# generic effect type UUID.
# effects {
# <fx name> {
# library <lib name>
# uuid <effect uuid>
# }
# ...
# }
effects {
bassboost {
library bundle
uuid 8631f300-72e2-11df-b57e-0002a5d5c51b
}
virtualizer {
library bundle
uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b
}
equalizer {
library bundle
uuid ce772f20-847d-11df-bb17-0002a5d5c51b
}
volume {
library bundle
uuid 119341a0-8469-11df-81f9-0002a5d5c51b
}
reverb_env_aux {
library reverb
uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b
}
reverb_env_ins {
library reverb
uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b
}
reverb_pre_aux {
library reverb
uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b
}
reverb_pre_ins {
library reverb
uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b
}
visualizer {
library visualizer
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
downmix {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
aec {
library qcom_pre_processing
uuid 1c04e560-c720-11e2-9525-0002a5d5c51b
}
}
# Default pre-processing effects. Add to audio_effect.conf "effects" section if
# audio HAL implements support for them.
#
# agc {
# library pre_processing
# uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
# }
# aec {
# library pre_processing
# uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b
# }
# ns {
# library pre_processing
# uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
# }
# Audio preprocessor configurations.
# The pre processor configuration consists in a list of elements each describing
# pre processor settings for a given input source. Valid input source names are:
# "mic", "camcorder", "voice_recognition", "voice_communication"
# Each input source element contains a list of effects elements. The name of the effect
# element must be the name of one of the effects in the "effects" list of the file.
# Each effect element may optionally contain a list of parameters and their
# default value to apply when the pre processor effect is created.
# A parameter is defined by a "param" element and a "value" element. Each of these elements
# consists in one or more elements specifying a type followed by a value.
# The types defined are: "int", "short", "float", "bool" and "string"
# When both "param" and "value" are a single int, a simple form is allowed where just
# the param and value pair is present in the parameter description
# pre_processing {
# <input source name> {
# <fx name> {
# <param 1 name> {
# param {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# value {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# }
# <param 2 name > {<param> <value>}
# ...
# }
# ...
# }
# ...
# }
#
# TODO: add default audio pre processor configurations after debug and tuning phase
#

View File

@ -176,6 +176,13 @@ PRODUCT_PACKAGES += \
audio.r_submix.default \
libaudio-resampler
# Voice processing
PRODUCT_PACKAGES += \
libqcomvoiceprocessing \
libqcomvoiceprocessingdescriptors
PRODUCT_COPY_FILES += \
device/asus/flo/audio_effects.conf:system/vendor/etc/audio_effects.conf
PRODUCT_PACKAGES += \
hci_qcomm_init

View File

@ -0,0 +1,21 @@
ifneq ($(filter flo deb,$(TARGET_DEVICE)),)
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
voice_processing_descriptors.c
LOCAL_C_INCLUDES += \
$(call include-path-for, audio-effects)
LOCAL_MODULE := libqcomvoiceprocessingdescriptors
LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/soundfx
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
endif

View File

@ -0,0 +1,61 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <hardware/audio_effect.h>
//------------------------------------------------------------------------------
// Effect descriptors
//------------------------------------------------------------------------------
// UUIDs for effect types have been generated from http://www.itu.int/ITU-T/asn1/uuid.html
// as the pre processing effects are not defined by OpenSL ES
// Acoustic Echo Cancellation
const effect_descriptor_t qcom_product_aec_descriptor = {
{ 0x7b491460, 0x8d4d, 0x11e0, 0xbd61, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // type
{ 0x1c04e560, 0xc720, 0x11e2, 0x9525, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid
EFFECT_CONTROL_API_VERSION,
(EFFECT_FLAG_TYPE_PRE_PROC|EFFECT_FLAG_DEVICE_IND),
0,
0,
"Acoustic Echo Canceler",
"Qualcomm Fluence for Flo"
};
// Noise suppression
const effect_descriptor_t qcom_product_ns_descriptor = {
{ 0x58b4b260, 0x8e06, 0x11e0, 0xaa8e, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // type
{ 0x4bb6faa0, 0xc720, 0x11e2, 0x91f5, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid
EFFECT_CONTROL_API_VERSION,
(EFFECT_FLAG_TYPE_PRE_PROC|EFFECT_FLAG_DEVICE_IND),
0,
0,
"Noise Suppression",
"Qualcomm Fluence for Flo"
};
//ENABLE_AGC
// Automatic Gain Control
//const effect_descriptor_t qcom_product_agc_descriptor = {
// { 0x0a8abfe0, 0x654c, 0x11e0, 0xba26, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // type
// { 0x6e8188c0, 0xc720, 0x11e2, 0x830f, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid
// EFFECT_CONTROL_API_VERSION,
// (EFFECT_FLAG_TYPE_PRE_PROC|EFFECT_FLAG_DEVICE_IND),
// 0,
// 0,
// "Automatic Gain Control",
// "Qualcomm Fluence for Flo"
//};