Revert test change to audio

This commit is contained in:
Daniel Moran (garwynn) 2014-05-29 05:40:06 -05:00
parent 177c0e751a
commit 2a13c5e349
4 changed files with 153 additions and 119 deletions

View file

@ -81,7 +81,7 @@ BOARD_USES_QCOM_HARDWARE := true
TARGET_QCOM_MEDIA_VARIANT := caf-new
TARGET_QCOM_DISPLAY_VARIANT := caf-new
BOARD_USES_LEGACY_ALSA_AUDIO :=
TARGET_QCOM_AUDIO_VARIANT :=
TARGET_QCOM_AUDIO_VARIANT := caf
TARGET_USES_QCOM_BSP := true
# Audio settings

View file

@ -6,18 +6,12 @@
# }
# }
libraries {
# This is a proxy library that will be an abstraction for
# the HW and SW effects
proxy {
path /system/lib/soundfx/libeffectproxy.so
}
# This is the HW implementation library for the effect
offload {
path /system/lib/soundfx/libaudioeffectoffload.so
}
bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
cm {
path /system/lib/soundfx/libcyanogen-dsp.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
@ -30,30 +24,14 @@ libraries {
downmix {
path /system/lib/soundfx/libdownmix.so
}
mysound {
path /system/lib/libmysound.so
proxy {
path /system/lib/soundfx/libeffectproxy.so
}
soundalive {
path /system/lib/libaudiosa.so
}
soundalive_sec {
path /system/lib/soundfx/libaudiosa_sec.so
}
loudness_enhancer {
path /system/lib/soundfx/libldnhncr.so
}
pre_processing {
audio_pre_processing {
path /system/lib/soundfx/libqcomvoiceprocessing.so
}
}
# Default pre-processing library. Add to audio_effect.conf "libraries" section if
# audio HAL implements support for default software audio pre-processing effects
#
# pre_processing {
# path /system/lib/soundfx/libaudiopreprocessing.so
# }
# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
# The value of the "library" element must correspond to the name of one library element in the
# "libraries" element.
@ -70,53 +48,27 @@ libraries {
# }
effects {
soundalive {
library proxy
uuid 05227ea0-50bb-11e3-ac69-0002a5d5c51b
libsw {
library soundalive_sec
uuid cf65eb39-ce2f-48a8-a903-ceb818c06745
}
libhw {
library offload
uuid 0b2dbc60-50bb-11e3-988b-0002a5d5c51b
}
compression {
library cm
uuid f27317f4-c984-4de6-9a90-545759495bf2
}
bassboost {
library proxy
uuid 10e50dc0-50bb-11e3-a9b0-0002a5d5c51b
libsw {
library soundalive
uuid a926a540-418a-11e1-b2f1-0002a5d5c51b
}
libhw {
library offload
uuid 16a70d80-50bb-11e3-8959-0002a5d5c51b
}
# library bundle
# uuid 8631f300-72e2-11df-b57e-0002a5d5c51b
library cm
uuid 42b5cbf5-4dd8-4e79-a5fb-cceb2cb54e13
}
virtualizer {
library proxy
uuid 1db5b180-50bb-11e3-888e-0002a5d5c51b
libsw {
library soundalive
uuid c747f6a0-418a-11e1-a621-0002a5d5c51b
}
libhw {
library offload
uuid 23318080-50bb-11e3-9101-0002a5d5c51b
}
# library bundle
# uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b
library cm
uuid 7c6cc5f8-6f34-4449-a282-bed84f1a5b5a
}
equalizer {
library proxy
uuid 295b42c0-50bb-11e3-a6ed-0002a5d5c51b
libsw {
library soundalive
uuid c117b70-f97f-11e0-be50-0002a5d5c51b
}
libhw {
library offload
uuid 2f2afe20-50bb-11e3-bc97-0002a5d5c51b
}
# library bundle
# uuid ce772f20-847d-11df-bb17-0002a5d5c51b
library cm
uuid 58bc9000-0d7f-462e-90d2-035eddd8b434
}
volume {
library bundle
@ -141,10 +93,12 @@ effects {
visualizer {
library proxy
uuid 1d0a1a53-7d5d-48f2-8e71-27fbd10d842c
libsw {
library visualizer_sw
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
libhw {
library visualizer_hw
uuid 7a8044a0-1a71-11e3-a184-0002a5d5c51b
@ -154,48 +108,15 @@ effects {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
dha {
library proxy
uuid 37155c20-50bb-11e3-9fac-0002a5d5c51b
libsw {
library mysound
uuid 263a88e0-50b1-11e2-bcfd-0800200c9a66
}
libhw {
library offload
uuid 3ef69260-50bb-11e3-931e-0002a5d5c51b
}
}
loudness_enhancer {
library loudness_enhancer
uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c
}
aec {
library pre_processing
library audio_pre_processing
uuid 0f8d0d2a-59e5-45fe-b6e4-248c8a799109
}
ns {
library pre_processing
uuid 1d97bb0b-9e2f-4403-9ae3-58c2554306
library audio_pre_processing
uuid 1d97bb0b-9e2f-4403-9ae3-58c2554306f8
}
}
# Default pre-processing effects. Add to audio_effect.conf "effects" section if
# audio HAL implements support for them.
#
# agc {
# library pre_processing
# uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
# }
# aec {
# library pre_processing
# uuid 0f8d0d2a-59e5-45fe-b6e4-248c8a799109
# }
# ns {
# library pre_processing
# uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
# }
# Audio preprocessor configurations.
# The pre processor configuration consists in a list of elements each describing
# pre processor settings for a given input source. Valid input source names are:
@ -235,8 +156,3 @@ effects {
#
# TODO: add default audio pre processor configurations after debug and tuning phase
#
pre_processing {
voice_communication {
aec {}
}
}

View file

@ -0,0 +1,115 @@
/*
* Copyright 2013, The CyanogenMod Project
* Shareef Ali
* Hashcode
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Custom-Platform_Api.h"
#include <stdlib.h>
#include <dlfcn.h>
#include <cutils/log.h>
#include <audio_hw.h>
#include <platform_api.h>
#include "platform.h"
#include "voice_extn.h"
#include "audio_extn.h"
snd_device_t custom_platform_get_input_snd_device(void *platform, audio_devices_t out_device)
{
struct platform_data *my_data = (struct platform_data *)platform;
struct audio_device *adev = my_data->adev;
audio_source_t source = (adev->active_input == NULL) ?
AUDIO_SOURCE_DEFAULT : adev->active_input->source;
audio_mode_t mode = adev->mode;
audio_channel_mask_t channel_mask = (adev->active_input == NULL) ?
AUDIO_CHANNEL_IN_MONO : adev->active_input->channel_mask;
snd_device_t snd_device = -2;
int channel_count = popcount(channel_mask);
if ((out_device != AUDIO_DEVICE_NONE) && ((mode == AUDIO_MODE_IN_CALL) ||
voice_extn_compress_voip_is_active(adev))) {
if (adev->voice.tty_mode == TTY_MODE_OFF) {
if (out_device & AUDIO_DEVICE_OUT_EARPIECE ||
out_device & AUDIO_DEVICE_OUT_WIRED_HEADPHONE) {
if (!(out_device & AUDIO_DEVICE_OUT_EARPIECE &&
audio_extn_should_use_handset_anc(channel_count))) {
if (my_data->fluence_type == FLUENCE_NONE ||
my_data->fluence_in_voice_call == false) {
snd_device = SND_DEVICE_IN_HANDSET_STEREO_DMIC;
}
}
} else if (out_device & AUDIO_DEVICE_OUT_SPEAKER) {
if (!(my_data->fluence_type != FLUENCE_NONE &&
my_data->fluence_in_voice_call &&
my_data->fluence_in_spkr_mode)) {
snd_device = SND_DEVICE_IN_SPEAKER_STEREO_DMIC;
}
}
}
}
return snd_device;
}
void custom_init_data(){
change_acdb_data(SND_DEVICE_OUT_SPEAKER, 15);
change_acdb_data(SND_DEVICE_OUT_SPEAKER_REVERSE, 15);
change_acdb_data(SND_DEVICE_OUT_SPEAKER_AND_HEADPHONES, 15);
change_acdb_data(SND_DEVICE_OUT_VOICE_SPEAKER, 15);
change_acdb_data(SND_DEVICE_IN_VOICE_DMIC, 4);
change_acdb_data(SND_DEVICE_IN_HANDSET_DMIC, 4);
change_acdb_data(SND_DEVICE_IN_VOICE_SPEAKER_DMIC, 11);
change_acdb_data(SND_DEVICE_IN_SPEAKER_DMIC, 11);
change_acdb_data(SND_DEVICE_IN_VOICE_REC_MIC, 53);
change_acdb_data(SND_DEVICE_IN_CAMCORDER_MIC, 56);
change_acdb_data(SND_DEVICE_OUT_USB_HEADSET, 98);
change_acdb_data(SND_DEVICE_OUT_BT_SCO, 48);
change_acdb_data(SND_DEVICE_OUT_BT_SCO_WB, 50);
change_acdb_data(SND_DEVICE_IN_BT_SCO_MIC, 49);
change_acdb_data(SND_DEVICE_IN_BT_SCO_MIC_WB, 51);
change_table_data(SND_DEVICE_OUT_HEADPHONES, "headset");
change_table_data(SND_DEVICE_OUT_VOICE_HANDSET, "voice-call-handset");
change_table_data(SND_DEVICE_OUT_VOICE_SPEAKER, "voice-call-speaker");
change_table_data(SND_DEVICE_OUT_VOICE_HEADPHONES, "voice-call-headset");
change_table_data(SND_DEVICE_OUT_VOICE_TTY_FULL_HEADPHONES, "TTY-full");
change_table_data(SND_DEVICE_OUT_VOICE_TTY_VCO_HEADPHONES, "TTY-headset");
change_table_data(SND_DEVICE_OUT_VOICE_TTY_HCO_HANDSET, "TTY-handset");
change_table_data(SND_DEVICE_IN_HANDSET_MIC, "rec-main-mic");
change_table_data(SND_DEVICE_IN_HANDSET_DMIC, "voice-call-main-mic");
change_table_data(SND_DEVICE_IN_HANDSET_DMIC_NS, "voice-call-NS-mic-handset");
change_table_data(SND_DEVICE_IN_HANDSET_DMIC_AEC, "voice-call-main-mic");
change_table_data(SND_DEVICE_IN_HANDSET_DMIC_AEC_NS, "voice-call-main-mic");
change_table_data(SND_DEVICE_IN_SPEAKER_MIC, "rec-sub-mic");
change_table_data(SND_DEVICE_IN_SPEAKER_DMIC, "voice-call-sub-mic");
change_table_data(SND_DEVICE_IN_SPEAKER_DMIC_NS, "voice-call-NS-mic-speaker");
change_table_data(SND_DEVICE_IN_SPEAKER_DMIC_AEC, "voice-call-sub-mic");
change_table_data(SND_DEVICE_IN_SPEAKER_DMIC_AEC_NS, "voice-call-sub-mic");
change_table_data(SND_DEVICE_IN_HEADSET_MIC, "rec-headset-mic");
change_table_data(SND_DEVICE_IN_VOICE_SPEAKER_MIC, "voice-call-sub-mic");
change_table_data(SND_DEVICE_IN_VOICE_HEADSET_MIC, "voice-call-headset-mic");
change_table_data(SND_DEVICE_IN_CAMCORDER_MIC, "rec-stereo-mic");
change_table_data(SND_DEVICE_IN_VOICE_DMIC, "voice-call-main-mic");
change_table_data(SND_DEVICE_IN_VOICE_SPEAKER_DMIC, "voice-call-sub-mic");
change_table_data(SND_DEVICE_IN_VOICE_TTY_FULL_HEADSET_MIC, "TTY-full-mic");
change_table_data(SND_DEVICE_IN_VOICE_TTY_VCO_HANDSET_MIC, "TTY-vco-mic");
change_table_data(SND_DEVICE_IN_VOICE_TTY_HCO_HEADSET_MIC, "TTY-headset-mic");
change_table_data(SND_DEVICE_IN_VOICE_REC_MIC, "vr-main-mic");
change_table_data(SND_DEVICE_IN_VOICE_REC_MIC_NS, "svoice-NS-mic");
change_table_data(SND_DEVICE_IN_VOICE_REC_DMIC_STEREO, "vr-sub-mic");
change_table_data(SND_DEVICE_IN_HANDSET_STEREO_DMIC, "rec-stereo-mic");
change_table_data(SND_DEVICE_IN_SPEAKER_STEREO_DMIC, "rec-stereo-mic");
}

View file

@ -30,12 +30,15 @@ vendor/lib/liblocationservice.so
# Audio
vendor/lib/libacdbloader.so
vendor/lib/libacdbloader.so:lib/libacdbloader.so
vendor/lib/libacdbmapper.so
vendor/lib/libaudcal.so
vendor/lib/libcsd-client.so
vendor/lib/libacdbrtac.so
vendor/lib/libadiertac.so
lib/libmysound.so
lib/libaudiosa.so
lib/libsoundalive.so
lib/lib_soundaliveresampler.so
lib/soundfx/libaudioeffectoffload.so
lib/soundfx/libaudiosa_sec.so
etc/Bluetooth_cal.acdb