Add GLESv3 as a dependency.
The module is using glTexImage3D which is a GLESv3 API. But it didn't have GLESv3 in its dependency list. In fact, it implicitly relied on the fact that the symbol exist in GLESv2 as a platform private one. Test: BOARD_VNDK_VERSION=current m -j libgpu_tonemapper Change-Id: Ib9ce0e5a54ec5b554d89a090e0224f5c9225966e
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@ -14,7 +14,7 @@ LOCAL_VENDOR_MODULE := true
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LOCAL_MODULE_TAGS := optional
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LOCAL_C_INCLUDES := $(TARGET_OUT_HEADERS)/qcom/display/
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LOCAL_C_INCLUDES += $(TARGET_OUT_INTERMEDIATES)/KERNEL_OBJ/usr/include
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LOCAL_SHARED_LIBRARIES := libEGL libGLESv2 libui libutils liblog
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LOCAL_SHARED_LIBRARIES := libEGL libGLESv2 libGLESv3 libui libutils liblog
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LOCAL_CFLAGS := $(version_flag) -Wno-missing-field-initializers -Wall \
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-Wno-unused-parameter -std=c++11 -DLOG_TAG=\"GPU_TONEMAPPER\"
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