Add GLESv3 as a dependency.

The module is using glTexImage3D which is a GLESv3 API. But it didn't
have GLESv3 in its dependency list. In fact, it implicitly relied on the
fact that the symbol exist in GLESv2 as a platform private one.

Test: BOARD_VNDK_VERSION=current m -j libgpu_tonemapper
Change-Id: Ib9ce0e5a54ec5b554d89a090e0224f5c9225966e
This commit is contained in:
Jiyong Park 2017-08-10 22:12:23 +09:00
parent 773b888bdb
commit fc5a84eb61
1 changed files with 1 additions and 1 deletions

View File

@ -14,7 +14,7 @@ LOCAL_VENDOR_MODULE := true
LOCAL_MODULE_TAGS := optional
LOCAL_C_INCLUDES := $(TARGET_OUT_HEADERS)/qcom/display/
LOCAL_C_INCLUDES += $(TARGET_OUT_INTERMEDIATES)/KERNEL_OBJ/usr/include
LOCAL_SHARED_LIBRARIES := libEGL libGLESv2 libui libutils liblog
LOCAL_SHARED_LIBRARIES := libEGL libGLESv2 libGLESv3 libui libutils liblog
LOCAL_CFLAGS := $(version_flag) -Wno-missing-field-initializers -Wall \
-Wno-unused-parameter -std=c++11 -DLOG_TAG=\"GPU_TONEMAPPER\"