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mach64: fix cursor when character width is not a multiple of 8 pixels
This patch fixes the hardware cursor on mach64 when font width is not a multiple of 8 pixels. If you load such a font, the cursor is expanded to the next 8-byte boundary and a part of the next character after the cursor is not visible. For example, when you load a font with 12-pixel width, the cursor width is 16 pixels and when the cursor is displayed, 4 pixels of the next character are not visible. The reason is this: atyfb_cursor is called with proper parameters to load an image that is 12-pixel wide. However, the number is aligned on the next 8-pixel boundary on the line "unsigned int width = (cursor->image.width + 7) >> 3;" and the whole function acts as it is was loading a 16-pixel image. This patch fixes it so that the value written to the framebuffer is padded with 0xaaaa (the transparent pattern) when the image size it not a multiple of 8 pixels. The transparent pattern causes that the cursor will not interfere with the next character. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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commit
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1 changed files with 16 additions and 6 deletions
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@ -5,6 +5,7 @@
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#include <linux/fb.h>
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#include <linux/init.h>
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#include <linux/string.h>
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#include "../fb_draw.h"
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#include <asm/io.h>
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@ -157,24 +158,33 @@ static int atyfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++) {
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u16 l = 0xaaaa;
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b = *src++;
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m = *msk++;
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switch (cursor->rop) {
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case ROP_XOR:
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// Upper 4 bits of mask data
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fb_writeb(cursor_bits_lookup[(b ^ m) >> 4], dst++);
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l = cursor_bits_lookup[(b ^ m) >> 4] |
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// Lower 4 bits of mask
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fb_writeb(cursor_bits_lookup[(b ^ m) & 0x0f],
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dst++);
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(cursor_bits_lookup[(b ^ m) & 0x0f] << 8);
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break;
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case ROP_COPY:
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// Upper 4 bits of mask data
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fb_writeb(cursor_bits_lookup[(b & m) >> 4], dst++);
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l = cursor_bits_lookup[(b & m) >> 4] |
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// Lower 4 bits of mask
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fb_writeb(cursor_bits_lookup[(b & m) & 0x0f],
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dst++);
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(cursor_bits_lookup[(b & m) & 0x0f] << 8);
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break;
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}
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/*
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* If cursor size is not a multiple of 8 characters
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* we must pad it with transparent pattern (0xaaaa).
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*/
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if ((j + 1) * 8 > cursor->image.width) {
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l = comp(l, 0xaaaa,
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(1 << ((cursor->image.width & 7) * 2)) - 1);
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}
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fb_writeb(l & 0xff, dst++);
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fb_writeb(l >> 8, dst++);
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}
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dst += offset;
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}
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