android_kernel_google_msm/include/linux/random.h
dcashman 6f8746868e FROMLIST: drivers: char: random: add get_random_long()
(cherry picked from commit https://lkml.org/lkml/2016/2/4/831)

d07e22597d1d355 ("mm: mmap: add new /proc tunable for mmap_base ASLR")
added the ability to choose from a range of values to use for entropy
count in generating the random offset to the mmap_base address.  The
maximum value on this range was set to 32 bits for 64-bit x86 systems, but
this value could be increased further, requiring more than the 32 bits of
randomness provided by get_random_int(), as is already possible for arm64.
Add a new function: get_random_long() which more naturally fits with the
mmap usage of get_random_int() but operates exactly the same as
get_random_int().

Also, fix the shifting constant in mmap_rnd() to be an unsigned long so
that values greater than 31 bits generate an appropriate mask without
overflow.  This is especially important on x86, as its shift instruction
uses a 5-bit mask for the shift operand, which meant that any value for
mmap_rnd_bits over 31 acts as a no-op and effectively disables mmap_base
randomization.

Finally, replace calls to get_random_int() with get_random_long() where
appropriate.

Bug: 26963541
Signed-off-by: Daniel Cashman <dcashman@android.com>
Signed-off-by: Daniel Cashman <dcashman@google.com>
Change-Id: Ie7552631b5db86f3482cf15e7dc916d89c1c502b
2017-12-27 22:50:11 +03:00

130 lines
3.1 KiB
C

/*
* include/linux/random.h
*
* Include file for the random number generator.
*/
#ifndef _LINUX_RANDOM_H
#define _LINUX_RANDOM_H
#include <linux/types.h>
#include <linux/ioctl.h>
#include <linux/irqnr.h>
/* ioctl()'s for the random number generator */
/* Get the entropy count. */
#define RNDGETENTCNT _IOR( 'R', 0x00, int )
/* Add to (or subtract from) the entropy count. (Superuser only.) */
#define RNDADDTOENTCNT _IOW( 'R', 0x01, int )
/* Get the contents of the entropy pool. (Superuser only.) */
#define RNDGETPOOL _IOR( 'R', 0x02, int [2] )
/*
* Write bytes into the entropy pool and add to the entropy count.
* (Superuser only.)
*/
#define RNDADDENTROPY _IOW( 'R', 0x03, int [2] )
/* Clear entropy count to 0. (Superuser only.) */
#define RNDZAPENTCNT _IO( 'R', 0x04 )
/* Clear the entropy pool and associated counters. (Superuser only.) */
#define RNDCLEARPOOL _IO( 'R', 0x06 )
struct rand_pool_info {
int entropy_count;
int buf_size;
__u32 buf[0];
};
struct rnd_state {
__u32 s1, s2, s3;
};
/* Exported functions */
/*
* Flags for getrandom(2)
*
* GRND_NONBLOCK Don't block and return EAGAIN instead
* GRND_RANDOM Use the /dev/random pool instead of /dev/urandom
*/
#define GRND_NONBLOCK 0x0001
#define GRND_RANDOM 0x0002
#ifdef __KERNEL__
extern void add_device_randomness(const void *, unsigned int);
extern void add_input_randomness(unsigned int type, unsigned int code,
unsigned int value);
extern void add_interrupt_randomness(int irq, int irq_flags);
extern void get_random_bytes(void *buf, int nbytes);
extern void get_random_bytes_arch(void *buf, int nbytes);
void generate_random_uuid(unsigned char uuid_out[16]);
extern int random_int_secret_init(void);
#ifndef MODULE
extern const struct file_operations random_fops, urandom_fops;
#endif
unsigned int get_random_int(void);
unsigned long get_random_long(void);
unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len);
u32 prandom_u32(void);
void prandom_bytes(void *buf, int nbytes);
void prandom_seed(u32 seed);
void prandom_reseed_late(void);
/*
* These macros are preserved for backward compatibility and should be
* removed as soon as a transition is finished.
*/
#define random32() prandom_u32()
#define srandom32(seed) prandom_seed(seed)
u32 prandom_u32_state(struct rnd_state *);
void prandom_bytes_state(struct rnd_state *state, void *buf, int nbytes);
/*
* Handle minimum values for seeds
*/
static inline u32 __seed(u32 x, u32 m)
{
return (x < m) ? x + m : x;
}
/**
* prandom_seed_state - set seed for prandom_u32_state().
* @state: pointer to state structure to receive the seed.
* @seed: arbitrary 64-bit value to use as a seed.
*/
static inline void prandom_seed_state(struct rnd_state *state, u64 seed)
{
u32 i = (seed >> 32) ^ (seed << 10) ^ seed;
state->s1 = __seed(i, 2);
state->s2 = __seed(i, 8);
state->s3 = __seed(i, 16);
}
#ifdef CONFIG_ARCH_RANDOM
# include <asm/archrandom.h>
#else
static inline int arch_get_random_long(unsigned long *v)
{
return 0;
}
static inline int arch_get_random_int(unsigned int *v)
{
return 0;
}
#endif
#endif /* __KERNEL___ */
#endif /* _LINUX_RANDOM_H */