android_kernel_google_msm/include/linux/bitops.h
Jiri Slaby d05be13bcc define first set of BIT* macros
define first set of BIT* macros

- move BITOP_MASK and BITOP_WORD from asm-generic/bitops/atomic.h to
  include/linux/bitops.h and rename it to BIT_MASK and BIT_WORD
- move BITS_TO_LONGS and BITS_PER_BYTE to bitops.h too and allow easily
  define another BITS_TO_something (e.g. in event.c) by BITS_TO_TYPE macro
Remaining (and common) BIT macro will be defined after all occurences and
conflicts will be sorted out in the patches.

Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-19 11:53:42 -07:00

75 lines
1.5 KiB
C

#ifndef _LINUX_BITOPS_H
#define _LINUX_BITOPS_H
#include <asm/types.h>
#ifdef __KERNEL__
#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
#define BITS_TO_TYPE(nr, t) (((nr)+(t)-1)/(t))
#define BITS_TO_LONGS(nr) BITS_TO_TYPE(nr, BITS_PER_LONG)
#define BITS_PER_BYTE 8
#endif
/*
* Include this here because some architectures need generic_ffs/fls in
* scope
*/
#include <asm/bitops.h>
#define for_each_bit(bit, addr, size) \
for ((bit) = find_first_bit((addr), (size)); \
(bit) < (size); \
(bit) = find_next_bit((addr), (size), (bit) + 1))
static __inline__ int get_bitmask_order(unsigned int count)
{
int order;
order = fls(count);
return order; /* We could be slightly more clever with -1 here... */
}
static __inline__ int get_count_order(unsigned int count)
{
int order;
order = fls(count) - 1;
if (count & (count - 1))
order++;
return order;
}
static inline unsigned long hweight_long(unsigned long w)
{
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 rol32(__u32 word, unsigned int shift)
{
return (word << shift) | (word >> (32 - shift));
}
/**
* ror32 - rotate a 32-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 ror32(__u32 word, unsigned int shift)
{
return (word >> shift) | (word << (32 - shift));
}
static inline unsigned fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);
return fls64(l);
}
#endif