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[NET]: Change type of owner in sock_lock_t to int, rename
The type of owner in sock_lock_t is currently (struct sock_iocb *), presumably for historical reasons. It is never used as this type, only tested as NULL or set to (void *)1. For clarity, this changes it to type int, and renames to owned, to avoid any possible type casting errors. Signed-off-by: John Heffner <jheffner@psc.edu> Signed-off-by: David S. Miller <davem@davemloft.net>
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2 changed files with 6 additions and 7 deletions
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@ -76,10 +76,9 @@
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* between user contexts and software interrupt processing, whereas the
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* mini-semaphore synchronizes multiple users amongst themselves.
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*/
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struct sock_iocb;
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typedef struct {
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spinlock_t slock;
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struct sock_iocb *owner;
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int owned;
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wait_queue_head_t wq;
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/*
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* We express the mutex-alike socket_lock semantics
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@ -737,7 +736,7 @@ static inline int sk_stream_wmem_schedule(struct sock *sk, int size)
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* Since ~2.3.5 it is also exclusive sleep lock serializing
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* accesses from user process context.
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*/
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#define sock_owned_by_user(sk) ((sk)->sk_lock.owner)
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#define sock_owned_by_user(sk) ((sk)->sk_lock.owned)
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/*
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* Macro so as to not evaluate some arguments when
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@ -748,7 +747,7 @@ static inline int sk_stream_wmem_schedule(struct sock *sk, int size)
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*/
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#define sock_lock_init_class_and_name(sk, sname, skey, name, key) \
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do { \
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sk->sk_lock.owner = NULL; \
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sk->sk_lock.owned = 0; \
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init_waitqueue_head(&sk->sk_lock.wq); \
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spin_lock_init(&(sk)->sk_lock.slock); \
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debug_check_no_locks_freed((void *)&(sk)->sk_lock, \
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@ -1585,9 +1585,9 @@ void fastcall lock_sock_nested(struct sock *sk, int subclass)
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{
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might_sleep();
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spin_lock_bh(&sk->sk_lock.slock);
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if (sk->sk_lock.owner)
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if (sk->sk_lock.owned)
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__lock_sock(sk);
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sk->sk_lock.owner = (void *)1;
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sk->sk_lock.owned = 1;
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spin_unlock(&sk->sk_lock.slock);
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/*
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* The sk_lock has mutex_lock() semantics here:
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@ -1608,7 +1608,7 @@ void fastcall release_sock(struct sock *sk)
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spin_lock_bh(&sk->sk_lock.slock);
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if (sk->sk_backlog.tail)
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__release_sock(sk);
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sk->sk_lock.owner = NULL;
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sk->sk_lock.owned = 0;
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if (waitqueue_active(&sk->sk_lock.wq))
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wake_up(&sk->sk_lock.wq);
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spin_unlock_bh(&sk->sk_lock.slock);
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