android_kernel_samsung_msm8976/include/linux/console.h

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/*
* linux/include/linux/console.h
*
* Copyright (C) 1993 Hamish Macdonald
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*
* Changed:
* 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
*/
#ifndef _LINUX_CONSOLE_H_
#define _LINUX_CONSOLE_H_ 1
#include <linux/types.h>
struct vc_data;
struct console_font_op;
struct console_font;
struct module;
struct tty_struct;
/*
* this is what the terminal answers to a ESC-Z or csi0c query.
*/
#define VT100ID "\033[?1;2c"
#define VT102ID "\033[?6c"
struct consw {
struct module *owner;
const char *(*con_startup)(void);
void (*con_init)(struct vc_data *, int);
void (*con_deinit)(struct vc_data *);
void (*con_clear)(struct vc_data *, int, int, int, int);
void (*con_putc)(struct vc_data *, int, int, int);
void (*con_putcs)(struct vc_data *, const unsigned short *, int, int, int);
void (*con_cursor)(struct vc_data *, int);
int (*con_scroll)(struct vc_data *, int, int, int, int);
void (*con_bmove)(struct vc_data *, int, int, int, int, int, int);
int (*con_switch)(struct vc_data *);
int (*con_blank)(struct vc_data *, int, int);
int (*con_font_set)(struct vc_data *, struct console_font *, unsigned);
int (*con_font_get)(struct vc_data *, struct console_font *);
int (*con_font_default)(struct vc_data *, struct console_font *, char *);
int (*con_font_copy)(struct vc_data *, int);
int (*con_resize)(struct vc_data *, unsigned int, unsigned int,
unsigned int);
int (*con_set_palette)(struct vc_data *, unsigned char *);
int (*con_scrolldelta)(struct vc_data *, int);
int (*con_set_origin)(struct vc_data *);
void (*con_save_screen)(struct vc_data *);
u8 (*con_build_attr)(struct vc_data *, u8, u8, u8, u8, u8, u8);
void (*con_invert_region)(struct vc_data *, u16 *, int);
u16 *(*con_screen_pos)(struct vc_data *, int);
unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
/*
* Prepare the console for the debugger. This includes, but is not
* limited to, unblanking the console, loading an appropriate
* palette, and allowing debugger generated output.
*/
int (*con_debug_enter)(struct vc_data *);
/*
* Restore the console to its pre-debug state as closely as possible.
*/
int (*con_debug_leave)(struct vc_data *);
};
extern const struct consw *conswitchp;
extern const struct consw dummy_con; /* dummy console buffer */
extern const struct consw vga_con; /* VGA text console */
extern const struct consw newport_con; /* SGI Newport console */
extern const struct consw prom_con; /* SPARC PROM console */
[PATCH] VT binding: Add binding/unbinding support for the VT console The framebuffer console is now able to dynamically bind and unbind from the VT console layer. Due to the way the VT console layer works, the drivers themselves decide when to bind or unbind. However, it was decided that binding must be controlled, not by the drivers themselves, but by the VT console layer. With this, dynamic binding is possible for all VT console drivers, not just fbcon. Thus, the VT console layer will impose the following to all VT console drivers: - all registered VT console drivers will be entered in a private list - drivers can register themselves to the VT console layer, but they cannot decide when to bind or unbind. (Exception: To maintain backwards compatibility, take_over_console() will automatically bind the driver after registration.) - drivers can remove themselves from the list by unregistering from the VT console layer. A prerequisite for unregistration is that the driver must not be bound. The following functions are new in the vt.c: register_con_driver() - public function, this function adds the VT console driver to an internal list maintained by the VT console bind_con_driver() - private function, it binds the driver to the console take_over_console() is changed to call register_con_driver() followed by a bind_con_driver(). This is the only time drivers can decide when to bind to the VT layer. This is to maintain backwards compatibility. unbind_con_driver() - private function, it unbinds the driver from its console. The vacated consoles will be taken over by the default boot console driver. unregister_con_driver() - public function, removes the driver from the internal list maintained by the VT console. It will only succeed if the driver is currently unbound. con_is_bound() checks if the driver is currently bound or not give_up_console() is just a wrapper to unregister_con_driver(). There are also 3 additional functions meant to be called only by the tty layer for sysfs control: vt_bind() - calls bind_con_driver() vt_unbind() - calls unbind_con_driver() vt_show_drivers() - shows the list of registered drivers Most VT console drivers will continue to work as is, but might have problems when unbinding or binding which should be fixable with minimal changes. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26 07:27:08 +00:00
int con_is_bound(const struct consw *csw);
int register_con_driver(const struct consw *csw, int first, int last);
int unregister_con_driver(const struct consw *csw);
int do_unregister_con_driver(const struct consw *csw);
int take_over_console(const struct consw *sw, int first, int last, int deflt);
int do_take_over_console(const struct consw *sw, int first, int last, int deflt);
void give_up_console(const struct consw *sw);
#ifdef CONFIG_HW_CONSOLE
int con_debug_enter(struct vc_data *vc);
int con_debug_leave(void);
#else
static inline int con_debug_enter(struct vc_data *vc)
{
return 0;
}
static inline int con_debug_leave(void)
{
return 0;
}
#endif
/* scroll */
#define SM_UP (1)
#define SM_DOWN (2)
/* cursor */
#define CM_DRAW (1)
#define CM_ERASE (2)
#define CM_MOVE (3)
/*
* The interface for a console, or any other device that wants to capture
* console messages (printer driver?)
*
* If a console driver is marked CON_BOOT then it will be auto-unregistered
* when the first real console is registered. This is for early-printk drivers.
*/
#define CON_PRINTBUFFER (1)
#define CON_CONSDEV (2) /* Last on the command line */
#define CON_ENABLED (4)
#define CON_BOOT (8)
#define CON_ANYTIME (16) /* Safe to call when cpu is offline */
#define CON_BRL (32) /* Used for a braille device */
struct console {
char name[16];
void (*write)(struct console *, const char *, unsigned);
int (*read)(struct console *, char *, unsigned);
struct tty_driver *(*device)(struct console *, int *);
void (*unblank)(void);
int (*setup)(struct console *, char *);
int (*early_setup)(void);
short flags;
short index;
int cflag;
void *data;
struct console *next;
};
/*
* for_each_console() allows you to iterate on each console
*/
#define for_each_console(con) \
for (con = console_drivers; con != NULL; con = con->next)
extern int console_set_on_cmdline;
extern struct console *early_console;
extern int add_preferred_console(char *name, int idx, char *options);
extern int update_console_cmdline(char *name, int idx, char *name_new, int idx_new, char *options);
extern void register_console(struct console *);
extern int unregister_console(struct console *);
extern struct console *console_drivers;
extern void console_lock(void);
extern int console_trylock(void);
extern void console_unlock(void);
extern void console_conditional_schedule(void);
extern void console_unblank(void);
printk: do cond_resched() between lines while outputting to consoles commit 8d91f8b15361dfb438ab6eb3b319e2ded43458ff upstream. @console_may_schedule tracks whether console_sem was acquired through lock or trylock. If the former, we're inside a sleepable context and console_conditional_schedule() performs cond_resched(). This allows console drivers which use console_lock for synchronization to yield while performing time-consuming operations such as scrolling. However, the actual console outputting is performed while holding irq-safe logbuf_lock, so console_unlock() clears @console_may_schedule before starting outputting lines. Also, only a few drivers call console_conditional_schedule() to begin with. This means that when a lot of lines need to be output by console_unlock(), for example on a console registration, the task doing console_unlock() may not yield for a long time on a non-preemptible kernel. If this happens with a slow console devices, for example a serial console, the outputting task may occupy the cpu for a very long time. Long enough to trigger softlockup and/or RCU stall warnings, which in turn pile more messages, sometimes enough to trigger the next cycle of warnings incapacitating the system. Fix it by making console_unlock() insert cond_resched() between lines if @console_may_schedule. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Calvin Owens <calvinowens@fb.com> Acked-by: Jan Kara <jack@suse.com> Cc: Dave Jones <davej@codemonkey.org.uk> Cc: Kyle McMartin <kyle@kernel.org> Cc: <stable@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> [ciwillia@brocade.com: adjust context for 3.10.y] Signed-off-by: Chas Williams <ciwillia@brocade.com> Signed-off-by: Willy Tarreau <w@1wt.eu>
2016-07-15 19:08:20 +00:00
extern void console_flush_on_panic(void);
extern struct tty_driver *console_device(int *);
extern void console_stop(struct console *);
extern void console_start(struct console *);
extern int is_console_locked(void);
extern int braille_register_console(struct console *, int index,
char *console_options, char *braille_options);
extern int braille_unregister_console(struct console *);
#ifdef CONFIG_TTY
extern void console_sysfs_notify(void);
#else
static inline void console_sysfs_notify(void)
{ }
#endif
extern bool console_suspend_enabled;
/* Suspend and resume console messages over PM events */
extern void suspend_console(void);
extern void resume_console(void);
int mda_console_init(void);
void prom_con_init(void);
void vcs_make_sysfs(int index);
void vcs_remove_sysfs(int index);
/* Some debug stub to catch some of the obvious races in the VT code */
#if 1
#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)
#else
#define WARN_CONSOLE_UNLOCKED()
#endif
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
#ifdef CONFIG_VGA_CONSOLE
extern bool vgacon_text_force(void);
#endif
#endif /* _LINUX_CONSOLE_H */