xfrm: Access the replay notify functions via the registered callbacks

We call the wrong replay notify function when we use ESN replay
handling. This leads to the fact that we don't send notifications
if we use ESN. Fix this by calling the registered callbacks instead
of xfrm_replay_notify().

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Steffen Klassert 2012-03-21 23:36:13 +00:00 committed by David S. Miller
parent 26b2072e75
commit 1265fd6167
1 changed files with 3 additions and 3 deletions

View File

@ -167,7 +167,7 @@ static void xfrm_replay_advance(struct xfrm_state *x, __be32 net_seq)
}
if (xfrm_aevent_is_on(xs_net(x)))
xfrm_replay_notify(x, XFRM_REPLAY_UPDATE);
x->repl->notify(x, XFRM_REPLAY_UPDATE);
}
static int xfrm_replay_overflow_bmp(struct xfrm_state *x, struct sk_buff *skb)
@ -279,7 +279,7 @@ static void xfrm_replay_advance_bmp(struct xfrm_state *x, __be32 net_seq)
replay_esn->bmp[nr] |= (1U << bitnr);
if (xfrm_aevent_is_on(xs_net(x)))
xfrm_replay_notify(x, XFRM_REPLAY_UPDATE);
x->repl->notify(x, XFRM_REPLAY_UPDATE);
}
static void xfrm_replay_notify_bmp(struct xfrm_state *x, int event)
@ -473,7 +473,7 @@ static void xfrm_replay_advance_esn(struct xfrm_state *x, __be32 net_seq)
replay_esn->bmp[nr] |= (1U << bitnr);
if (xfrm_aevent_is_on(xs_net(x)))
xfrm_replay_notify(x, XFRM_REPLAY_UPDATE);
x->repl->notify(x, XFRM_REPLAY_UPDATE);
}
static struct xfrm_replay xfrm_replay_legacy = {