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md: reduce CPU wastage on idle md array with a write-intent bitmap
Recent patch titled Reduce CPU wastage on idle md array with a write-intent bitmap. would sometimes leave the array with dirty bitmap bits that stay dirty. A subsequent write would sort things out so it isn't a big problem, but should be fixed nonetheless. We need to make sure that when the bitmap becomes not "allclean", the daemon_sleep really does get set to a sensible value. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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1 changed files with 3 additions and 1 deletions
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@ -1045,7 +1045,8 @@ void bitmap_daemon_work(struct bitmap *bitmap)
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if (bitmap == NULL)
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return;
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if (time_before(jiffies, bitmap->daemon_lastrun + bitmap->daemon_sleep*HZ))
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return;
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goto done;
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bitmap->daemon_lastrun = jiffies;
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if (bitmap->allclean) {
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bitmap->mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
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@ -1142,6 +1143,7 @@ void bitmap_daemon_work(struct bitmap *bitmap)
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}
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}
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done:
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if (bitmap->allclean == 0)
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bitmap->mddev->thread->timeout = bitmap->daemon_sleep * HZ;
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}
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