crush: fix tree node weight lookup

Fix the node weight lookup for tree buckets by using a correct accessor.

Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733.

Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This commit is contained in:
Sage Weil 2012-05-07 15:36:49 -07:00
parent fc7c3ae5ab
commit f671d4cd9b
2 changed files with 6 additions and 3 deletions

View File

@ -166,4 +166,9 @@ extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b);
extern void crush_destroy_bucket(struct crush_bucket *b);
extern void crush_destroy(struct crush_map *map);
static inline int crush_calc_tree_node(int i)
{
return ((i+1) << 1)-1;
}
#endif

View File

@ -37,9 +37,7 @@ int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
case CRUSH_BUCKET_LIST:
return ((struct crush_bucket_list *)b)->item_weights[p];
case CRUSH_BUCKET_TREE:
if (p & 1)
return ((struct crush_bucket_tree *)b)->node_weights[p];
return 0;
return ((struct crush_bucket_tree *)b)->node_weights[crush_calc_tree_node(p)];
case CRUSH_BUCKET_STRAW:
return ((struct crush_bucket_straw *)b)->item_weights[p];
}