mirror of
https://github.com/team-infusion-developers/android_kernel_samsung_msm8976.git
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e4d84909dd
1/ ops_complete_biofill tried to avoid calling handle_stripe since all the state necessary to return read completions is available. However the process of determining whether more read requests are pending requires locking the stripe (to block add_stripe_bio from updating dev->toead). ops_complete_biofill can run in tasklet context, so rather than upgrading all the stripe locks from spin_lock to spin_lock_bh this patch just unconditionally reschedules handle_stripe after completing the read request. 2/ ops_complete_biofill needlessly qualified processing R5_Wantfill with dev->toread. The result being that the 'biofill' pending bit is cleared before handling the pending read-completions on dev->read. R5_Wantfill can be unconditionally handled because the 'biofill' pending bit prevents new R5_Wantfill requests from being seen by ops_run_biofill and ops_complete_biofill. Found-by: Yuri Tikhonov <yur@emcraft.com> [neilb@suse.de: simpler fix for bug 1 than moving code] Signed-off-by: NeilBrown <neilb@suse.de> Signed-off-by: Dan Williams <dan.j.williams@intel.com> |
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.. | ||
raid6test | ||
.gitignore | ||
bitmap.c | ||
dm-bio-list.h | ||
dm-bio-record.h | ||
dm-crypt.c | ||
dm-delay.c | ||
dm-emc.c | ||
dm-exception-store.c | ||
dm-hw-handler.c | ||
dm-hw-handler.h | ||
dm-io.c | ||
dm-io.h | ||
dm-ioctl.c | ||
dm-linear.c | ||
dm-log.c | ||
dm-log.h | ||
dm-mpath-rdac.c | ||
dm-mpath.c | ||
dm-mpath.h | ||
dm-path-selector.c | ||
dm-path-selector.h | ||
dm-raid1.c | ||
dm-round-robin.c | ||
dm-snap.c | ||
dm-snap.h | ||
dm-stripe.c | ||
dm-table.c | ||
dm-target.c | ||
dm-zero.c | ||
dm.c | ||
dm.h | ||
faulty.c | ||
Kconfig | ||
kcopyd.c | ||
kcopyd.h | ||
linear.c | ||
Makefile | ||
md.c | ||
mktables.c | ||
multipath.c | ||
raid0.c | ||
raid1.c | ||
raid5.c | ||
raid6.h | ||
raid6algos.c | ||
raid6altivec.uc | ||
raid6int.uc | ||
raid6mmx.c | ||
raid6recov.c | ||
raid6sse1.c | ||
raid6sse2.c | ||
raid6x86.h | ||
raid10.c | ||
unroll.pl |