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audio: Fix incall device switch handling
The whole code block was no-op, since we would override (in|out)_snd_device at a later point anyways. Change-Id: Ieb2b0918c9c72f18d195d6b34b5c9768fce130b3 (cherry picked from commit f33a728b205f7656ca6211a07e3dd69c623b75ca)
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1 changed files with 5 additions and 2 deletions
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@ -1060,8 +1060,11 @@ static int select_devices(struct audio_device *adev,
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if (vc_usecase == NULL) {
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ALOGE("%s: Could not find the voice call usecase", __func__);
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} else {
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in_snd_device = vc_usecase->in_snd_device;
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out_snd_device = vc_usecase->out_snd_device;
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ALOGV("%s: in call, reusing devices (rx: %s, tx: %s)", __func__,
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get_snd_device_display_name(vc_usecase->out_snd_device),
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get_snd_device_display_name(vc_usecase->in_snd_device));
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usecase->devices = vc_usecase->devices;
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return 0;
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}
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}
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